Character
face, wardrobe, silhouette
Motion
pose, timing, camera
Review
estimate and approval
Kling AI inside Verstak
Kling turns references into a directed scene, not a random clip.
Provide a character look and a video with the motion you need. The agent analyses the path, selects a Kling mode, shows the estimate and carries the result into editing, voice and publishing.


Character
face, wardrobe, silhouette
Motion
pose, timing, camera
Review
estimate and approval
Three control layers
Kling is most useful when character look, action and camera come from different sources.



One or more images anchor face, wardrobe, object and visual language.
▶A video guides action, pace, pose and transitions. It is direction, not a frame-perfect guarantee.
A pan, fall, orbit or push-in is read from the reference and clarified in the scene plan.
Real Kling outputs
One run directs a fashion character and camera rhythm; the other stages a samurai scene from two visual anchors and a video reference. Every clip has its own poster and stored provenance.
character + motion
The image defines appearance and wardrobe; the video guides pose, pace and camera.
camera + detail
The push moves from the full look to fabric and fastening detail.
images + video reference
The opening image and reference motion direct the growing shadow and reveal rhythm.
camera push
A final visual anchor holds composition while the camera accelerates through depth.
Two V3 / Omni paths
Both demos below were generated with V3 / Omni; Motion Control remains a separate model role and is not attributed to these clips.
One character + one motion video

▶
KlingUse a video reference to guide pose, action and camera work for a new hero.
Up to four images + one video reference

▶
KlingUse it when a scene has several visual anchors or elements while a video directs staging.
Reference-video duration follows the source clip. We do not promise arbitrary time stretching: for a longer Reel, the agent plans multiple clips and an edit.
Working roles
Verstak selects by inputs and job, not by version hype.
The main path for a video reference plus visual anchors: up to four visual references, 3–15 seconds and 720/1080 in Verstak.
Character, motion, camera and multi-look staging.
Independent generation with addressed references and optional audio. The current contract accepts up to seven inputs.
Complex scenes from multiple references without a Motion Control promise.
A straightforward path from one approved frame to a short clip, without the newer Omni controls.
Animate a single approved frame.
Two ways to work
Both paths share one workspace, balance, gallery and version history.
Describe the finished video and attach material. The agent separates character, motion and camera, suggests Kling and shows a plan.
Choose Kling, operation, duration, format, audio and references yourself.
After generation
Verstak preserves approved versions and turns them into a finished format.
Model, duration and tokens are visible before the costly operation.
Kling, images, voice and music use the same balance.
An approved clip and manual edits are not overwritten by the next variation.
The agent adds editing, voice, music, titles, Reel and a publishing pack.
Honest limits
Important scenes still pass preview, approval and targeted reshoots.
Face and wardrobe may drift through sharp angles, occlusion or long motion.
Hands, human contact and complex poses need frame review.
Small copy and logos are safer in the edit.
Collisions, fabric, liquid and fast objects can require another take.
A motion reference directs staging but does not guarantee the same path in every frame.
It is Kuaishou’s video model family. In Verstak, Kling is a tool inside the agent and workshop, not a separate product.
Yes. Describe the task and revisions normally; the agent prepares the production instruction and settings.
Attach a character or scene frame and describe the action. Add a suitable video reference when exact motion matters.
It combines one character image with one motion video to transfer action and camera work into a new scene.
In current Verstak, V3 / Omni is the reference-video path with several images; O3 is independent generation with more addressed references.
When one approved frame is enough and you do not need the newer Omni or Motion Control inputs.
It depends on mode, duration, resolution and audio. The token estimate appears before launch.
No. References improve consistency, but important identity, hands, wardrobe and details require review.
Yes. The agent continues with edit, voice, music, titles and a publishing pack.
No. State the goal and attach material; the agent separates character, action, camera and constraints.
Before launch, review the Kling mode, inputs, duration and estimated cost.
Early access · costly steps require approval